And now… A word about E3
Welcome to my rant on E3’s announcements from the big wigs. Everything in this are my feelings on the games that standout the most to me. I am an Xbox and PC gamer, so there will be nothing regarding Sony, or the PS4 in this “article” except for this full sentence here.
I am not at E3, but I have seen bits and pieces of things, and have researched and sought out some information on some of the games that I saw on the Microsoft, Nintendo, and Ubisoft Briefings. The Microsoft Briefing surprised me the most, due to the strict focus on just games. Thank you, Microsoft and Phil Spencer for finally paying attention and remembering what consoles are mainly designed for.
First off, Halo: The Master Chief Collection is by far the most relevant and important announcement of the entire show for me. Halo 2 was the game that brought me into the world of online gaming, and the announcement of the multiplayer coming back “exactly the way I remember it” is a tall order to fill.
Growing up, Halo 2 was my game. I loved that game. I spent immeasurable hours playing it. Playing the campaign repeatedly, to find all the easter eggs (the Scarab gun was a bitch), to spending night after night online with my best friend just finding new places to glitch out of multiplayer maps and explore the absolute limits of the map, not just the part of the map the developers intended. In terms of gameplay Halo 2 has probably my most favorite variation of maps I have ever come across. Maps like Lockout and Zanzibar are iconic enough to get their new “updates” for future games, but the updates that Halo 2 got from Halo were probably my favorites. Warlock was probably my all time favorite map in that regard.
I will be buying this knowing full well that I will probably never have the experiences that I had 10 years ago, but the ability to reminisce and have that second chance with a game that brought me such happiness and entertainment makes the opportunity something that I will not miss for anything.
The announcement that surprised me the most was that of Rainbow Six: Siege. Being a big fan of the Rainbow Six universe (including the book, R.I.P. Mr. Tom Clancy) I have been looking forward to hearing more on the “delayed” Patriots game that we heard about back in December 2011.
The ideas behind Siege are very interesting. I can see what they are trying to do with a game like this, but I don’t see this becoming more than just a Counter-Strike clone, and an extremely terrorist sided game at that. The video for Siege was interesting, although heavily scripted and “rehearsed”. I wasn’t able to view the briefing live, but that is what it seemed like to me.
I made the comment that “I will never not buy a Rainbow Six game” before I watched the video, and now I feel that I am definitely looking more toward Tom Clancy’s The Division as my next TC game to focus my attention toward and buy. The way that game looked (although scripted) was much more enjoyable and fun looking. Definitely had that feel of an MMO to it, and I will be keeping an eye on the progress from now on.
Another game that caught my eye during the Microsoft Briefing was Cuphead. (If you didn’t see it, look here I only saw a glimpse of it during the “ID@Xbox” portion. I looks like Mickey Mouse meets Contra (kind of..)
Anyway. There are more things about the conference that I liked, but the one thing that I didn’t like was the Nintendo briefing. Definitely still the underdog. Seriously Nintendo? AMIIBO?!